Given that Nightfire doesn’t have a movie to crib from, writers Paul De Meo and Danny Bilson had to craft their own story. But otherwise, the home console versions of Nightfire are just fantastic. I say “nearly” because, while your character has Pierce Brosnan’s face, that’s definitely not his voice. It’s a crying shame, because the PlayStation 2, GameCube, and Xbox versions nail nearly everything that makes a good Bond game. The EA game made it ( albeit poorly) onto Xbox 360’s backwards-compatibility roster way back when, but when Xbox One’s backwards-compatibility program kicked into gear, it didn’t get so much as a look in. But 2002’s James Bond 007: Nightfire is every bit as deserving of a revival. GoldenEye 007 is the undisputed darling of Bond games, based on the 1995 Pierce Brosnan movie. Not just because it’s a great Bond game, but its return gives me hope that another Bond game will have the chance to live again. MI6 suspects the theft is linked to Phoenix International, a company owned by industrialist Raphael Drake – and that the head of Drake’s Asian division, Alexander Mayhew, is due to bring the chip to him during a party at his castle in Austria.I’m glad GoldenEye 007 is coming back, even if it’s not the all-but-complete unreleased remaster from 2008 that leaked earlier this year. Shortly after returning, Bond’s boss M reveals news that a missile guidance chip, intended for the Space Defense Platform (SDP) – a new militarised space station built by the United States – has been stolen. The pair manage to thwart the terrorists and prevent the device from being detonated before Bond and Dominique spend the evening celebrating the new year. British MI6 agent James Bond works alongside French Intelligence operative Dominique Paradis to prevent the use of a stolen nuclear weapon within the city of Paris by a terrorist group during New Year’s Eve. The game features a similar arrangement to monitoring health as with GoldenEye 007, in that players have a health meter that decrease when they take damage, with the player’s character killed when it is fully depleted, though armor can be acquired to absorb the damage during gameplay. The game operates from a first-person perspective and features a variety of weapons all based on real-life models, but, much like previous games involving James Bond, have alternate names. Nightfire features two game modes for use – a single-player mode featuring a variety of missions and focused on the game’s story, and a multiplayer mode where players can engage with other players, as well as AI bots. The game uses the likeness of James Bond actor Pierce Brosnan, although the character is voiced by Maxwell Caulfield. The game’s story involves fictional British secret agent James Bond, as he undertakes a mission to investigate the operations of a noted industrialist, uncovering a plot by them to conquer the world via a major defence satellite created by the United States. The computer versions feature modifications to the storyline, different missions and the removal of driving sections used in home console versions. James Bond 007: Nightfire is a 2002 first-person shooter video game published by Electronic Arts for the GameCube, PlayStation 2, Xbox and Microsoft Windows, with additional versions released for the Game Boy Advance in 2003, and the Mac OS X in 2004.
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